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Post by Psionic-Entity on Dec 25, 2017 0:54:38 GMT -5
Update Today:
- Added the cryo launcher and the chemical sprayer, completing the set of four demolitions weapons. - Cryo launchers have two modes by default, targeting the ground does a cone of cold with low damage that freezes targets quickly. Targeting a creature shoots a spike of ice. The second ability can be used instantly while the cone is active, but turns the cone off. - Chemical sprayers are essentially the same as flamethrowers but will have some different mod options to create cloud effects. - Tesla cannons also have two modes, one fires a bolt of electricity at a single target, the other turns the weapon off and produces a large AOE.
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Post by Psionic-Entity on Dec 29, 2017 7:16:42 GMT -5
Update Today:
- Bug fixes. - Added two more northern areas.
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Post by Psionic-Entity on Dec 31, 2017 1:09:02 GMT -5
Update Today:
- Added a new whip mod slot with two properties that activate on critical hits. - Added three mods for the Tesla cannon, one changes the primary fire to chain lightning, another makes secondary fire an AOE, and the third replaces electrical on hit with short-ranged arcs. - Bug fixes.
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Post by Psionic-Entity on Jan 2, 2018 7:13:59 GMT -5
Update Today:
- Bug fixes. - More Northern area work.
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Post by Psionic-Entity on Jan 4, 2018 7:10:49 GMT -5
Update Today:
- Bug fixes.
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Post by Psionic-Entity on Jan 15, 2018 13:24:54 GMT -5
Update Today:
- New character sheet UI that shows immunities and resistance bonuses. - Updated all NPC abilities and NPC stat lines for the newer AOE and wounding systems. - Added three more northern areas and a few creature types to go with them. - Some bug fixes.
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Post by Psionic-Entity on Jan 17, 2018 22:53:56 GMT -5
Update Today:
- Bug fixes.
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Post by Psionic-Entity on Jan 20, 2018 21:32:17 GMT -5
Update Today:
- Properties for the two new metals and added a fire-based activated glove mod. - Meteor showers have ended and the Trade Quarter has been updated to its standard snow version. - Small dungeon adjustments. - Bug fixes.
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Post by Psionic-Entity on Feb 3, 2018 17:26:31 GMT -5
Update Today:
- Added three elixir types as well as one elixir property. Many more properties on the way. - Added a handful of new reagents that can be skinned from monsters. - Resolved a bug that allowed horses to be duplicated.
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Post by Psionic-Entity on Feb 6, 2018 20:24:37 GMT -5
Update Today:
- Quick script fix for debug text.
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Post by Psionic-Entity on Feb 8, 2018 23:26:05 GMT -5
Update Today:
- Bug fixes.
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Post by Psionic-Entity on Feb 10, 2018 16:27:45 GMT -5
Update Today:
- Added properties for the chemical sprayer that mirror those available on the flamethrower. - Fuel system updates that should hopefully address some of the bugs with elemental weapons.
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Post by Psionic-Entity on Feb 15, 2018 7:14:49 GMT -5
Update Today:
- Bug fixes. - Added new northern areas.
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Post by Psionic-Entity on Feb 16, 2018 0:14:16 GMT -5
Update Today:
- New encounters for northern areas. - Updated the Royale with a new section.
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Post by Psionic-Entity on Feb 20, 2018 7:44:27 GMT -5
Update Today:
- Made a few changes to the training UI to make it easier to see how far you can train skills. - Training cooldown ticks constantly instead of daily. - More progress on the Northern areas. - Bug fixes.
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