sparky
Chesterfields
Wishing Well Repair Man
Posts: 243
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Post by sparky on Oct 15, 2016 2:24:23 GMT -5
Well then, leaping off of that, I presume that bakeries and other sweets shops and such exist, yes?
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sparky
Chesterfields
Wishing Well Repair Man
Posts: 243
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Post by sparky on Oct 27, 2016 1:53:14 GMT -5
Alright, another, more serious question, what exactly is Neermore like? I know that somewhere it's mentioned they had a plague a while back, and ever since has been fairly shite
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Post by Rhicora on Nov 3, 2016 15:15:17 GMT -5
How prevalent are cameras, and how high-quality are they? Are they portable? Expensive?
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Post by Psionic-Entity on Nov 3, 2016 16:11:34 GMT -5
In this setting they're expensive heavy, and slow to take pictures.
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Post by thehitman on Nov 3, 2016 16:20:54 GMT -5
And what about microphones... Easy or hard to obtain?
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Post by greypawn on Nov 5, 2016 21:00:01 GMT -5
And what about microphones... Easy or hard to obtain? Just like cameras, they are usually only used by early adapters and the wealthy (wealthy eccentric/show offs - its not really seen as something practical to have). Hard to obtain partly due to low demand by the npc commoner population of whom are far poorer than most players and notable npcs. If your character is trying to start a radio station he is edgy and hip, we might support it with more details. Newspapers are still the #1 source of media. Coppers use radio/microphones, sports announcers sometimes use them, ect ect.. . Might run into some smaller devices per Dick Tracy type of events but anything like that should be blessed by a DM.
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Post by Fuzz on Nov 5, 2016 21:59:05 GMT -5
And what about microphones... Easy or hard to obtain? Just like cameras, they are usually only used by early adapters and the wealthy (wealthy eccentric/show offs - its not really seen as something practical to have). Hard to obtain partly due to low demand by the npc commoner population of whom are far poorer than most players and notable npcs. If your character is trying to start a radio station he is edgy and hip, we might support it with more details. Newspapers are still the #1 source of media. Coppers use radio/microphones, sports announcers sometimes use them, ect ect.. . Might run into some smaller devices per Dick Tracy type of events but anything like that should be blessed by a DM. To clarify, wired communication like the telephone exists, but only works over short distances. There are no wireless forms of communication, and radio waves are an alien concept on engines, the stuff of fantasy like us talking about Star Trek stuff. Recording audio exists, but it's a complicated process that requires large steamwork engines to hammer out the equivalent of phonograph coils, so handheld communications or even recorders don't exist.
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Post by thehitman on Nov 6, 2016 13:40:06 GMT -5
And what about microphones... Easy or hard to obtain? Just like cameras, they are usually only used by early adapters and the wealthy (wealthy eccentric/show offs - its not really seen as something practical to have). Hard to obtain partly due to low demand by the npc commoner population of whom are far poorer than most players and notable npcs. If your character is trying to start a radio station he is edgy and hip, we might support it with more details. Newspapers are still the #1 source of media. Coppers use radio/microphones, sports announcers sometimes use them, ect ect.. . Might run into some smaller devices per Dick Tracy type of events but anything like that should be blessed by a DM. Hmm, I might shoot a PM to a DM to see what is required of me. Thank you for answering my question.
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Post by thehitman on Nov 6, 2016 13:43:15 GMT -5
Just like cameras, they are usually only used by early adapters and the wealthy (wealthy eccentric/show offs - its not really seen as something practical to have). Hard to obtain partly due to low demand by the npc commoner population of whom are far poorer than most players and notable npcs. If your character is trying to start a radio station he is edgy and hip, we might support it with more details. Newspapers are still the #1 source of media. Coppers use radio/microphones, sports announcers sometimes use them, ect ect.. . Might run into some smaller devices per Dick Tracy type of events but anything like that should be blessed by a DM. To clarify, wired communication like the telephone exists, but only works over short distances. There are no wireless forms of communication, and radio waves are an alien concept on engines, the stuff of fantasy like us talking about Star Trek stuff. Recording audio exists, but it's a complicated process that requires large steamwork engines to hammer out the equivalent of phonograph coils, so handheld communications or even recorders don't exist. I sincerely thank you for answering the question even though you have a demanding work schedule. Keep saving lives and being the empathetic DM you are.
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xisu
Just Wandered In
Shoots first, asks questions later.
Posts: 30
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Post by xisu on Nov 6, 2016 23:27:41 GMT -5
So Telephonic technology exist. So theoretically if two divers were willing to be teathered to each other they could communicate underwater. Hard metal Helmets themselves make excellent amplifiers themselves.
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Post by Fuzz on Nov 7, 2016 4:54:45 GMT -5
So Telephonic technology exist. So theoretically if two divers were willing to be teathered to each other they could communicate underwater. Hard metal Helmets themselves make excellent amplifiers themselves. It'd probably electrify the water and kill them both. You can do direct audio communication by being basically directly next to each other and tethering your helmets, but if you tried to make the tether longer than a meter, the electricity would bleed out into the water and be super dangerous, even with good insulators. As such, most proper dive-capable suits are wired such that there's an audio jack on the back of the right (or left, your preference) glove, with a wire running up to the helmet. When you want to actually SPEAK to someone underwater, you need to be standing next to them and plug the jack firmly into the port on their helmet. Building it into the arm of the suit provides a nice reminder of the safe usable distance for this sort of thing underwater. (Basically, you can RP speaking to each other that way, if you're any further away you'd need to write on a board or use gestures)
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Post by Kitsunenotsume on Nov 7, 2016 5:22:45 GMT -5
I'd hazard that only more expensive helmets have integrated microphones and powered systems. Cheaper helms (like the rank 10 ones James lists for sale) qould have no electrical parts to save costs and to minimize the chance of user electrocution. Those audio-jacks would need to be properly treated against maritime corrosion and properly purged of water before just plugging in, particularly with how scarce rubber is. [Edit]: That being said, holding your helmets together would also allow for basic accoustic communication if you dont mind basically bumping foreheads to talk over the ocean. It works in a vaccum.
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sparky
Chesterfields
Wishing Well Repair Man
Posts: 243
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Post by sparky on Nov 21, 2016 13:15:52 GMT -5
Okay, questions on the Wastes around Ur, and it's nomadic tribes:
What's the life of the average tribe like? Sure, hunting and looking for water, but on average, do they have guns, typical medicinal practices, what sort of faith they have, typical taboos, etc.
What's the average tribe's view of the City of Ur? Since the information given on the forums says that slaving or raiding parties are sent out by the city to gather more slaves, would one be wrong to assume that the tribes wouldn't exactly be the biggest fans of the city or Heran faith?
EDIT: Forgot to ask, is it fair to assume that the names given for Urians in the races thread would be typically how names go in the Wastes?
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Post by gorirah on Dec 5, 2016 11:57:54 GMT -5
Something that I've been curious of here since starting; Do the laws of thermodynamics as we know them have any bearing here, if so then which ones, if not then are there any guidelines for scientific understanding in such areas?
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pochoclo
Gumshoe
Clockwork Detect THIS!
Posts: 74
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Post by pochoclo on Dec 5, 2016 18:21:44 GMT -5
RE: Thermodynamics and physics in general:
Exactly how much the game world's physics match our real world's, is intentionally left up for discovery. It is clear, however, that it's not a 100% match. I'm going to address this exclusively from the perspective of a starting player:
- There is no such thing as a set of clearly stated "laws of thermodynamics", or any game-world equivalent to our real world one. Generally, assume science is near mid/late 18th century levels. - Thermal radiation and conduction are known concepts. - Scientists generally accept the concept of conservation of energy, even if it's not called as such. - "Entropy" is not a word going around in scientific circles, but engine efficiency is sure known, and no one has been able to build a perpetual motion machine. However, that doesn't stop people from trying. - Scientists have not discovered an analogue to the third law. Consider that in our real world it was discovered in the early 20th century. There's no guarantee, though, that it will ever be discovered, or that it is true for the game world.
That said, it is quite obvious that some things such as electromagnetism behave very differently.
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