|
Gloves
Jul 14, 2015 1:16:19 GMT -5
Post by kingofaquilonia on Jul 14, 2015 1:16:19 GMT -5
So I can add spikes and knuckle plates to gloves... but when I try crafting them it says I'm missing a required component even though it only says I need 1 leather or 1 iron depending on what type of glove I make.
Edit: ok so there is an invisible box that you can hover over next to the visible icon that says what you need... in this case it was brass and it worked for the metal gloves. However when I tried to make leather gloves it said that you cannot make an item that requires tailoring here when I was at the armoring table... and vice versa when I was at the tailoring table.... I think its confused!
It also does the same thing when I try to make boots with cleated treads except armoring and engineering it goes back and forth with instead of tailoring and armoring.
|
|
|
Gloves
Jul 14, 2015 1:45:30 GMT -5
Post by Kitsunenotsume on Jul 14, 2015 1:45:30 GMT -5
To clarify, this affects ahy item that requires two seperate skills, and is being crafted in the Crafter's Guild.
I attempted to make a Great-hammer (Blacksmithing) with a Pommel-Spike (Engineering), and am told in areas that I cannot make it there because it needs the other area type.
|
|
|
Gloves
Jul 14, 2015 8:02:29 GMT -5
Post by Fuzz on Jul 14, 2015 8:02:29 GMT -5
Hmm, good catches! The dual-crafting thing should get a separate thread so PE knows it's an issue. The Glove thing with the hidden icon is definitely an issue, just tried it out in the DM client and saw what you meant!
|
|