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Post by fallensuns on Jul 19, 2015 10:40:18 GMT -5
The bleed effect is persisting through combat, even when I'm knocked out and trying to be revived. In short, it's one of the most infuriating things I've encountered. Duration needs tuned back significantly. I shouldn't have to wait like 3 minutes to keep moving.
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Post by Psionic-Entity on Jul 19, 2015 13:15:36 GMT -5
Adding a script that clears out bleed damage/fire damage/acid damage when you get downed. I'll also look in to making bleed tick a little faster.
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