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Post by electrohydra on May 26, 2017 15:23:44 GMT -5
Loot is pretty bad. Ore nodes are nice, but if you don't get rare metal they are worthless. Chests I find perhaps 1 per run? I've came out of there a few times with absolutely no loot found. EDIT: Most of the few chests there are are trapped, and even with 31 detect + monocle I haven't been able to spot on yet, leading to most of the chests having only broken items.
I don't know if it's a problem with the Henchmen or the spawns, but it's happen about 6-7 times now and Richard/Onegus consistently loses 1 v 1's against the enemies which means you have to do more then just win your own 1 v 1. Either spawns are too hard or Henchmen are not pulling their weight.
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Post by Psionic-Entity on May 26, 2017 17:14:23 GMT -5
If you're able to detect all of the chests that spawn the average is 3-4 per run instead of 1. The area range is 35-50 so missing traps isn't surprising, but even triggering a trap only has a 1/3 chance of breaking loot. If you're seeing 1 chest per run and more than half broken items then I would say you had bad luck.
Henchman thing is concerning. I am going to try a bit lower HP for the enemies and at some point write something to let henchmen use potions to even the playing field a bit.
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Post by electrohydra on Jul 1, 2017 0:01:40 GMT -5
Onegus just got completely fucked in a 1 v 1 against one of the crowders from here. Revolver + Leather Armor + Heavy Shield. Onegus didn't even even get the guy down to half hit points.
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