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Post by argumantive on Jul 21, 2015 6:06:46 GMT -5
Heya,
It would be nice if there was some kind of an indicator for the sneak attack pool to be full, it will be much more usefull once one gets death attack etc, just so the player will know OOC it is ready.
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Genbor
Gumshoe
"If you die, don't come crying to me about it."
Posts: 81
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Post by Genbor on Jul 25, 2015 0:23:59 GMT -5
What is this little gem hidden under the stacks of suggestion threads? *BUMP*
I completely agree, we need some kind of Sneak Attack Pool indicator so that we can know what and when to attack. Right now it seems to be bugged anyway, but I'd already though of my build as a Sneaker. Also, could we get some clarification on the whole Sneak Attack Pool thing? I don't see why Sneak Attack should only work with melee weapons, since you are still Sneak Attacking with guns, and after the initial attack you'll be discovered in both cases so... Do we really have to stand next to the enemy, or can it be some kind of targeting skill or something which indicates that you'll be sneak attacking that opponent?
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Post by electrohydra on Jul 25, 2015 0:57:12 GMT -5
Unless it's been changed, you can sneak attack with most ranged weapons. Shotguns don't work, but traditional ones do.
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Post by nippon on Jul 25, 2015 1:16:55 GMT -5
Trick to sneak attack is you have to wait for the points to accrue. Some odd amount of damage per round, which equates to around six seconds if the server uses the traditional NwN2 'round'. If there was an indication in the combat log it might be hard to spot if you're in a group that's already aggressed with the mobs. Floating text that indicated your tallies towards accumulating sneak attack points would reveal your stealthed location.
Maybe a third gauge next to the character, colored in blue and only given to characters who take the sneak attack feats?
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Genbor
Gumshoe
"If you die, don't come crying to me about it."
Posts: 81
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Post by Genbor on Jul 25, 2015 8:47:34 GMT -5
That's what I was thinking of, an additional gauge perhaps. Although Sneak Attack seems to be completely not working for me.
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Post by argumantive on Jul 25, 2015 11:20:41 GMT -5
A floating notification does sound as the best option. as for sneak attack, Even when I wait 60 seconds now, it says sneak attack, I do not see the damage done tbh :x
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Post by Psionic-Entity on Jul 25, 2015 11:54:28 GMT -5
It's bugged. The same script handles stealth XP and stealth pool, so when I added bonus pool I inadvertently broke the whole thing.
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