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Post by Kitsunenotsume on Jun 30, 2017 15:33:51 GMT -5
I am sure we could work this out eventually, but it could be really helpful to have some indication in a dungeon if it is tunes for 1+, 2+, or larger groups. We know that there is various content intended for solo, parties, and longer 'raid' sizes, but it takes some trial and often significant error to discover, often fatally.
I dont know if the 'Difficulty Indicator' on the minimap can be tweaked, but probably either there (one skull, two skull, three skull?) or in the area rank would help assess quicker "how much of a risk is this intended for my current team" and help better direct feedback to areas.
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