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Post by gazoo on Aug 25, 2017 8:11:53 GMT -5
Currently seems to work according to cbt log notification text. Here are a couple of suggested changes to align it with the description of effect and make it more competitive for the slot:
1. Melee - up this to -4 AB for 2 r. Or possibly even -6 (the weapon is literally jammed in your armor, according to the description!)
2. Ranged - remove effects on ranged. Currently it works for ranged as well and that doesn't make sense.
At high levels 2 AB is not a significant enough impact where some heavy armor can potentially be hit on quite low numbers..ie 2+. (And considering this is with a ~10% proc chance on a recent very low DR hit, with a very short duration, and on the one opponent that rolled it)
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