Post by eba on Jul 22, 2015 14:30:13 GMT -5
- I wouldn't worry too much about it, you don't actually need that much money unless you want to be on the bleeding edge of equipment, but you can function perfectly well without that. If you had 5000 bucks at the time, well, 4000 bucks is still a metric ton of money! - the most I've seen on a player so far is 1000 bucks.
- These death rules are actually pretty lenient compared to what we used to have on Legacy - back there, if you got knocked out (not even wiped) you got an injury, and eventually after 3 injuries you'd start accumulating a small % chance for permadeath. Some servers like Haze were straight permadeath from PvE wipe, no chance, no life counter, no nothing. In Engines, there's no PvE permadeath at all, no losing of levels either, you just lose the loot you got in the dungeon so far, and 20% of carried money (and there's a bank). I know it must feel harsh having lost that money, but keep in mind the system in place is rather light in penalties compared to others.
- Actually you DO have to pay for a bank account, in countries like mine (Argentina) where inflation is around 40% yearly and banks suck in general. And you don't make anything off interest (instead you lose a lot from inflation).
I have a lot because I am very frugal. All my equipment sucks, and every time I get around to thinking about getting better stuff, RP happens or a bug happens that makes it not possible to upgrade. I gave up of crafting because of the really really drastically high buy ins. I have one set of equipment at level 10. And its a sword. For my character that is a gun and bomb user. The number of my money literally represents ALL the wealth my char accumulated because I didn't have the opportunity to spend it.
Legacy most certainly didn't have a more drastic death penalty. I mean, only if you were foolish were you going to perm. On legacy death was more a cool down of "Well you died, so take a few hours break from grinding". Here it seems to be "Well you died, so GRIND MUCH MUCH MORE". On the balance... I hate grinding, which is why I pinch pennies so I can stretch the money I get the farthest. The death penalty is extraordinarily draconian compared to anything short of perm death. It doesn't help that the grind payout has been nerfed to turn a 2 hour slog into a 5 hour nightmare.
There's nothing I hate more then having to do content I'm tired of to get back to where I already was. And it doesn't matter how well crafted the content is, after 6 times of doing it, I'm bored. The crypts were neat the first couple times, and now they are just dull. Bandits seem to have been fixed, so maybe that'll get a few run throughs before I'm sick of it too. That's always been a limit of NWN2, and MMOS beyond that. I play for plots and RP, not static content. I do static content (outside the first couple of times) because DMs have lives and can't run plots all day every day, and because your stats dictate how well you do in RP and DM events. I'd venture to say that this is true for almost everyone to a lesser or greater extent. Lots of people on the first day went "I like doing the design of the crypts" and a week later are "Man am I tired of killing undead"
I was at the point IG where I was feeling "Know what, I'm gonna not grind for about a week and just RP". Now... I feel like I am forced to grind to get back to where I have. This is just human psychology (and part of how, say, casinos get you to keep gambling). And you can't turn off human psychology, so I am going to be upset until I work that money back, but I'm also going to be upset by the nature of what i have to do to get that money back.
Also, I'd legitimately never bank in Argentina. I'm not sure if you have any other options, but putting your money in a bank there is a bad idea.
EDIT: That metric ton of money is literally the price to get myself at level stuff when Zes is feeling well enough IC for ini to ask her to craft and when tailoring bugs are sorted so Neka can craft some fire resistant camaflogue armor. Except, it probably isn't any more. 4000ish is a rifle and a pistol from zes and 1000ish is the armor. I had just managed to save what i estimated the full amount of money I was looking to spend on core gear