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Post by gazoo on Oct 30, 2017 16:38:17 GMT -5
Pretty fun!
All in theme. The wide range makes loot pretty hard to work with, so understandable the loot is on the lower end.
Boss freaked me out with his stuff which was pretty cool.
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fen
Chesterfields
Morbo finds steampunk quaint
Posts: 56
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Post by fen on Nov 3, 2017 3:04:19 GMT -5
Party: William, Bruce, Allison, Oengus (first time). Bruce, Allison, Oengus (second)
What: Basically a TPK on the encounter with the cultists i about 30 seconds. Something like 4-6 of them destroyed us.
After William logged out we tried again. Cultists were still vicious but managed to oust them with some desperate/clever grenade spamming.
There were two mummies with Allison/Bruce/Oengus. When it was just Allison/Bruce it was only the one mummy.
Spider spawn was a brood and a spine, which killed us. When just Allison/Bruce, it was simply one brood spider (challenging, but doable)
Suggestion - the threshhold between a two person party and... anything bigger is substantial. One mummy was very doable. Two mummies was barely doable. The extra spine spider on top of the brood spider? Not very doable. The scaling up to larger parties needs seriously fine tuned down. This seems especially true with the cultists (that high of HP, damage, and AB really should not be spawning at those numbers. Alternatively, something needs cut down on thier stats), but likely true with the other stuff too.
Also, maybe an exit at the beginning incase you want to leave?
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Hayride
Nov 3, 2017 15:11:13 GMT -5
Post by electrohydra on Nov 3, 2017 15:11:13 GMT -5
I'll second that the dungeons seems to get much harder with larger parties.
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Hayride
Nov 3, 2017 15:12:25 GMT -5
Post by gazoo on Nov 3, 2017 15:12:25 GMT -5
I went in with a few henchmen to see how it goes with multiples. It's Brood + Spine, but the spine does physical and not electrical. (I think PCs were confusing the babies blowing up AOE elec with the spine dmg). Spine damage is ~50 points physical, though.
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Hayride
Nov 3, 2017 19:16:37 GMT -5
Post by Psionic-Entity on Nov 3, 2017 19:16:37 GMT -5
Tweaking the spine spiders and toning down the cultists to a max of 1-1 with PCs next update.
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Hayride
Nov 4, 2017 11:21:28 GMT -5
Post by kingofaquilonia on Nov 4, 2017 11:21:28 GMT -5
When I went in there was definitely an electrical spine spider I'm almost certain of it because there is no way in hell a spine spider is going to completely ignore my armor that consistently
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