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Post by Lugwy on Nov 6, 2017 4:45:56 GMT -5
Right now, the only indication of a "poisoned" status is a line in the combat log that can be easily missed if the poisoning happened in the midst of battle, and only realised if the character abruptly dies or decides to scroll up to check to see if they've been poisoned or not.
Therefore I'd like to suggest a more obvious and persistent indicator to be shown when a character is poisoned.
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Post by electrohydra on Nov 6, 2017 16:02:48 GMT -5
May I suggest (If it's possible) turning the toxicity bar purple?
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Post by Psionic-Entity on Nov 7, 2017 21:46:09 GMT -5
Adding this next update.
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