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Post by Kitsunenotsume on Dec 29, 2017 14:36:35 GMT -5
In the general vein of improving numbers visibility for effective feedback and calculations, I would like to suggest that the base value of grenades be included in their description. Given how many factors are involved in determining final damage, not knowing the initial values makes it difficult to determine if what we see is off.
Radius and falloff rate might also be useful, but damage is the biggest numbers thing for seeing if we are getting the damage we should.
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