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Post by Kitsunenotsume on Jul 9, 2018 20:52:52 GMT -5
I recall (back in beta, likely) having filed this bug, but cannot currently locate the initial thread. There are situations where, while blocking, the user will see their block penalty steadily decrease by 3 every single time, with no opportunity to increase. This penalty will continue to expound with every block attempt, until block mode is left, or the character action queue is adjusted. I have identified that this is caused by having a 'hanging' action while engaged in block mode. As long as the action is queued, it will not fire, as block has priority for as long as the subject is receiving attacks. However, as the subject is still blocking, they will continue to receive a steadily decreasing block modifier and thus subject to attacks without opportunity to riposte or activate abilities unless *all* queued abilities are canceled. As a side effect, any riposte attempts that the subject would have received is delayed until the action-queue is empty, resulting in the potential for a flurry of riposte-attempts as shown. These can be combined to modulate one's block chances and to attempt to 'package' ripostes together into a flurry by deliberately getting an ability queue-stick, and then manually removing it. I suspect this is a NWN2 bug, but worth noting.
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