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Post by inflatablefriend on Jul 26, 2015 11:22:21 GMT -5
OK, possibly more of a rambling comment than an actual bug, but most likely both. and I apologize in advance if this has been covered or is well known, I don't intend to teach anyone to suck eggs.
Been running through the into/tutorial and noticed all the NPC conversations are the Cut Scene type.
From my understanding there's a very annoying bug attached to the cut-scene dialogue and DM avatars where if a player triggers a cut-scene with a DM nearby the DMs avatar is made permanently (or rather until next relog by either) visible to that player.
Probably ot so much of an issue in the tutorial when DMs may not be involved, but potentially irksome if cutscene convo's are used beyond that.
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Post by FoogooFish on Jul 26, 2015 12:30:17 GMT -5
Correct. Cut scene convos also reveal stealthed PCs in the same manner.
I meant to mention this a while ago, and then it slipped my mind.
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Post by shrewdcrow on Jul 26, 2015 13:19:02 GMT -5
I prefer no cut scenes myself
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jakunen
Gumshoe
Developer
Posts: 81
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Post by jakunen on Jul 26, 2015 16:56:27 GMT -5
This would explain why I was able to see all of the DMs on day 1-2... Triggering the cutscene and taking the character out of stealth is particularly annoying when you're supposed to be sneaking along the shore. I think most of us ended up swimming to shore twice.
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