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Post by Kitsunenotsume on Jul 29, 2015 21:13:07 GMT -5
It appears that when crafting, all skill training goes towards the primary skill as determined by the base item. Any skills that provide augments for the base item do not get trained, as regardless of the cost modifier of the augment it all goes towards the primary skill.
As engineering only has one item to craft, I think this might either be an oversight, or every Tesla-cannon is powered by torsion.
Cheers, Kit
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Post by Psionic-Entity on Jul 29, 2015 21:43:36 GMT -5
Could you post details? The system was designed to weight most heavily the lowest skill used for an item and from tests I ran just now it appears to be working.
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Post by Kitsunenotsume on Jul 29, 2015 22:10:13 GMT -5
Engineering is 17, Blacksmithing is 9. Item was a Spear(9) with the Scorcher augment. Blacksmithing raised by about 1/10th of a bar, engineering remained unchanged. That might explain it then, since the engineering is significantly higher than the augment, which is gained relatively early.
If I understood your post correctly, crossbows are still likely to be the only viable means of leveling engineering as a primary craft, since they are the only dedicated engineering craft-able so far. Any other item would level the lower skill much more greatly than engineering ('steal' the skill XP, so to speak).
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