|
Post by silkygenesis on Sept 13, 2015 19:42:45 GMT -5
In its current state, group taunt is a bit underwhelming in comparison to the single target taunts including I and II. With cool-downs now removed, thanks by the way, being able to grab two or even three random enemies' aggro is far less useful than the enemy specific ranged taunt. Even with cool-downs I still believe other taunts are far more useful than the PC centered group taunt. Pulling bosses, mutants, or ranged enemies are the most important casts of taunt I use. What I propose is that group taunt is a target-able aoe with a smaller radius or, preferably, a target specific cast that taunts the nearest enemy(ies) from the target taunted.
|
|