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Post by Kitsunenotsume on Sept 25, 2015 0:51:15 GMT -5
Currently, we just have a blue bar, which is all well and good, but it really dosen't let you know if you have LOTS of air to start with going down, or only a little, since that depends on your rank of dive-helm.
Rather than just do straight numbers, like is done with the XP, I would like to suggest that remaining air could be expressed in bar, PSI, or atmospheres, rather than time, since air usage depends on what you are doing. Higher capacity tanks would probably show higher numbers, but it could allow for characters to have in-game 'pressure-gauges' instead of talking about random OOC quantities.
If we wanted to be really overkill, a round gauge with a needle would be an awesome replacement for a blue bar.
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Post by prismatic on Sept 25, 2015 9:48:18 GMT -5
That's cool but not practical. Any able user should be able to read the gauge and deduce how much air TIME is left. I would hope anyone donning a diving helmet has the training to use it. So add the fancy things if you want, but please also put a timer. Just for the sake of simplicity.
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Post by Kitsunenotsume on Sept 25, 2015 11:03:10 GMT -5
My point is that a timer would not be practical. You go through air at different rates depending on what you are doing and how must stamina you are using. Having a timer that says "20 minutes" would be be pretty confusing when you drown after 12 minutes of stamina-burning combat because your air meter was going through 'time' at a rate faster than one second per second.
Or swimming. Swimming burns stamina pretty fast if you don't have exactly the right gear. 20 minutes of air for walking around is not the same as 20 minutes of air for floating, swimming, and combat.
Same reason modern dive equipment shows pressure: different people use air at different rates, and air gets used at greater rates at both lower depth and with greater oxygen consumption.
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