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Post by modular on May 22, 2016 22:35:20 GMT -5
Charge, Shield Charge, other abilities that are predicated on a minimum distance, might benefit from advantage when performed under a jetpack's power - bonus damage, reduced activation cost, some other such.
To show the mechanical benefit of having such.
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Post by Psionic-Entity on May 23, 2016 11:28:23 GMT -5
Definitely going to add this at some point. I have jetpack-specific code ready in a couple abilities but currently all they do is turn it off and delay the attack animation so it still fires. For the charge ones I can make it so you complete the charge part with the jetpack on and then deliver the attack standing.
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