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Post by electrohydra on Oct 22, 2017 11:23:50 GMT -5
Non-auto attacks do not get certain attack bonuses that auto-attacks get. Tested with Weakening Attack III and Bleeding Rend III (Where possible)
No +2 AB from Flanking. No +2 AB from Flanking with a Counterweight. No +4 (Melee)/-4 (Ranged) AB from the target being Knocked Down. Target Dodge not set to 10 from attacking while unseen.
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Post by Psionic-Entity on Nov 3, 2017 21:13:55 GMT -5
Made some progress on this today. Flanking still doesn't work well (the attack library has a function but I guess it's not so good), knockdown should work now (the old one failed here because nwn2 doesn't tell you if a target is KDed, but engines KD has an identifier), and flat footedness should be passed through.
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Post by electrohydra on Nov 5, 2017 10:16:05 GMT -5
Neither Sneak Attack active or Two Weapon Rend are getting the AB bonus when Richard knocks someone down for me with Shield Slam.
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Post by Psionic-Entity on Nov 5, 2017 11:50:52 GMT -5
Being prone affects your dodge/AC, not the attacker's AB.
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Post by electrohydra on Nov 5, 2017 11:57:18 GMT -5
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Post by Psionic-Entity on Nov 5, 2017 12:18:57 GMT -5
I was going by the dnd rules but I'll change it over for consistency.
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Post by Kitsunenotsume on Nov 5, 2017 12:23:13 GMT -5
I think Prone status affects Attacker AB in NWN2, because it makes it easier to apply differences in ranged VS melee attacks.
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Post by electrohydra on Nov 6, 2017 18:48:41 GMT -5
Just noting after testing today that flanking bonuses are applying -very- weirdly. Using TWF with a counterweight in my off-hand, when using Sneak Attack I seem to be getting my flanking bonus on my initial volley (But not on my latter volleys) and my Counterweight bonus on my off-hand attacks only. My base AB being 10, I'm getting on-hand attacks at +12/+5/+0 and off hand attacks at +14/+7. I'm also not getting any AB bonus on my Two-Weapon Rend attack, weather done with a Sneak Attack active or no.
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Post by electrohydra on Nov 6, 2017 22:12:05 GMT -5
Flat Footedness does not seem to work correctly. Using Weakening Attack III, I missed on an attack roll of 15 (no natural 1). I know I was stealthed and unseen because the next attack produced a Sneak Attack.
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Post by Psionic-Entity on Nov 7, 2017 20:32:07 GMT -5
What kind of enemy was it?
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Post by electrohydra on Nov 7, 2017 20:49:42 GMT -5
If I recall correctly it was a Panther.
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Post by Psionic-Entity on Nov 7, 2017 20:56:27 GMT -5
I'll take a look at its specific stats, but if it was level 60 or higher then its natural AC might be 16 in the game engine.
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Post by Psionic-Entity on Nov 9, 2017 7:20:28 GMT -5
Yesterday's update also included a change to flanking that should make some improvements over the prior one. If there are still problems triggering it I can add some debug text output to the part of the script that finds an eligible ally to flank with.
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Post by electrohydra on Nov 9, 2017 17:18:17 GMT -5
This seems to be working, except for two small things :
1 - it does not seem to be taking into account Improved Flanking from Counterweight 2 - I sometimes am getting a random +4 AB on my first two attacks, I'm not sure why or how.
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Post by Psionic-Entity on Nov 9, 2017 18:14:13 GMT -5
Does the plus four seen related to flanking at all?
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